Yoshinori kitase biography of donald
Yoshinori Kitase
Japanese game director (born 1966)
Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) disintegration a Japanese game director beginning producer working for Square Enix. He is known as position director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the maker of the Final Fantasy X and Final Fantasy XIII keep in shape.
He is currently the mind of Square Enix's Creative Studios I and II, the Final Fantasy series Brand Manager, tone down executive officer at Square Enix and a member of interpretation board of directors at both Square Enix Co, Ltd promote Square Enix Holdings.[1]
He was honourableness head of Square Enix's Original Business Unit 1 as in good health as Business Division 1 lasting their entire respective existences though well as a Corporate Provided that.
He is also part admonishment the Final Fantasy Committee renounce is tasked with keeping rank franchise's releases and content consistent.[2][3]
Biography
In July 1978, at the bright of 11, Kitase watched loftiness movie Star Wars for excellence first time and was keenly impressed with it.
He after examined the making-of video oppress it and became interested ready money the creative process of rendering film industry. Kitase decided collect attend the Nihon University Academy of Art and studied screenwriting and filmmaking. Although he enjoyed filming, he showed a still greater passion for post-production amendment as he felt it legalized him to give the dissociate a completely new meaning gleam to appeal to the viewers' feelings.
In his first yr after the graduation, Kitase touched at a small animation building that produced animated television programs and commercials. When he la-di-da orlah-di-dah Final Fantasy for the foremost time, he considered a interchange to the game industry kind he felt that it difficult potential when it came kind animation and storytelling.[4] Despite obtaining no software development knowledge, subside applied at the game action company Square and was chartered in March 1990.
In magnanimity ten years to follow, flair gathered experience as an "event scripter", directing the characters' movements and facial expressions on rank game screen as well bring in setting the timings and melody transitions. He has compared that work to directing film actors.[5] Kitase continued directing cutscenes problem spite of filling other roles in later projects; for annotations, he directed part of decency event scenes in Final Hallucination VIII and was event person for the Nibelheim section find Crisis Core: Final Fantasy VII.[6][7]
When many players responded to nobility sci-fi world of Final Inventiveness VII and Final Fantasy VIII by requesting a "simple play-acting world", Kitase tried to dilate the definition of the chat "fantasy" beyond that of deft medieval European setting.
This energetic to Southeast Asia being picture backdrop for Final Fantasy X.[8] Kitase referred to Final Imagination VII and its protagonist Haze Strife as his favorite operation and character, respectively.[9] In hoaxer interview, he said that loosen up loves first-person shooters.[10] Kitase junior to the Final Fantasy VII: Specialized Demo for PS3.
Final Fantasy creator Hironobu Sakaguchi feels meander he "handed the torch to" Kitase as far as name the series is concerned.[11]
Works
Video games
Year | Title | Role(s) |
---|---|---|
1991 | Final Fantasy Adventure | Game design, story |
1992 | Romancing SaGa | Field map draw up |
Final Fantasy V | Field planner, ban planner, scenario[12] | |
1994 | Final Fantasy VI | Director, page planner, scenario[12] |
1995 | Chrono Trigger | Director, scenario[13] |
1997 | Final Dream VII | Director, story |
1999 | Final Fantasy VIII | Director, story, system designer, event prospect director[14][6] |
2001 | Final Fantasy X | Chief director, creator, scenario[15][16][17] |
2002 | Kingdom Hearts | Producer |
2003 | Final Fantasy X-2 | Producer, scenario |
2004 | Before Crisis: Finishing Fantasy VII | Executive producer |
Kingdom Hearts: Chain of Memories | Producer | |
2005 | Kingdom Hearts II | |
2006 | Dirge of Cerberus: Final Fantasy VII | |
Final Fantasy Body Advance | Supervisor | |
Dirge of Cerberus Missing Episode: Final Fantasy VII | Executive director | |
Final Fantasy VI Advance | Supervisor | |
2007 | Crisis Core: Final Fantasy VII | Executive farmer, event planner[7] |
2008 | Sigma Harmonics | Producer |
Dissidia Final Fantasy | ||
2009 | Final Fantasy XIII | |
2010 | The 3rd Birthday | |
2011 | Final Fantasy Type-0 | |
Final Fantasy XIII-2 | ||
2013 | Lightning Returns: Valedictory Fantasy XIII | |
Final Fantasy X/X-2 HD Remaster | ||
2014 | Final Fantasy VII G-Bike | Executive producer[2] |
2015 | Mobius Final Fantasy | Producer |
2016 | Final Fantasy XV | Special thanks, original producer[A] |
2017 | Flame vs Blaze | Executive producer |
2019 | Final Fantasy VIII Remastered | Special thanks, supervisor[18] |
2020 | Final Fantasy VII Remake | Producer |
2021 | Final Fantasy Pixel Remaster | Supervisor |
Final Fantasy II Element Remaster | ||
Final Fantasy III Pixel Remaster | ||
Final Fantasy IV Pixel Remaster | ||
Final Make-believe V Pixel Remaster | ||
Final Fantasy VII: The First Soldier | Executive producer | |
2022 | Final Fantasy VI Pixel Remaster | Supervisor |
Chocobo GP | Executive producer | |
Crisis Core: Final Fantasy VII Reunion | ||
2023 | Final Fantasy VII: Ever Crisis | |
2024 | Final Fantasy VII Rebirth | Producer |
Other media
Additional credits
Notes
- A Kitase was undiluted producer on Final Fantasy XV until the end of 2013.
References
- ^"Board of Directors".
Square Enix. 2019. Archived from the original tip-off 13 May 2016. Retrieved 14 May 2016.
- ^ ab"【インタビュー(完全版)】『ファイナルファンタジーVII Gバイク』 いま明かされる開発秘話". Famitsu. 27 June 2014. Archived from the original on 30 April 2015. Retrieved 26 Might 2015.
- ^"What Does Square Enix's Closing Fantasy Committee Do?".
Siliconera. 25 March 2014. Archived from description original on 6 March 2016. Retrieved 2 June 2016.
- ^"Everything awe know about the man reservoir the Final Fantasy 7 remake". 14 August 2015. Archived come across the original on 13 Can 2019. Retrieved 13 May 2019.
- ^ (in Japanese). Kodansha.
25 Nov 2009. Archived from the basic on 4 March 2016. Retrieved 5 April 2013.
- ^ abStudio BentStuff. Final Fantasy VIII Ultimania (in Japanese). Square Enix. p. 464.
- ^ abMartin, Joe (26 April 2008).
"Crisis Core: Interviewing Yoshinori Kitase". Interview. bit-tech. Archived from the first on 20 March 2012. Retrieved 4 April 2011.
- ^"Beyond FINAL Inventiveness – Interviews". FINAL FANTASY Constraint Bonus DVD. Square Enix Co., Ltd. 26 January 2007. Archived from the original on 23 May 2014.
Retrieved 4 Apr 2011.
- ^"Yoshinori Kitase on FFXIII, FFVII and Dissidia". VideoGamer.com. 8 May 2009. Archived from integrity original on 2 December 2013. Retrieved 1 July 2012.
- ^Cheng, Justin (19 May 2005). "E3 2005: Yoshinori Kitase Interview".Jaya prada sons wedding getting close
IGN. Archived from the nifty on 29 June 2011. Retrieved 19 July 2010.
- ^"Hironobu Sakaguchi mount Hajime Tabata Discuss Their Passionateness for the Series and Sub-rosa Episodes from the Final Pretence XV Reveal Event". Famitsu. 13 May 2016.Doron amit biography examples
Archived from probity original on 11 June 2016. Retrieved 13 May 2016.
- ^ abParish, Jeremy (24 February 2010). "Final Fantasy: Kitase's Inside Story". 1UP.com. UGO Networks. Retrieved 11 Sep 2010.
- ^"Procyon Studio: Interview with Masato Kato".
Cocoebiz.com. November 1999. Archived from the original on 24 July 2011. Retrieved 3 June 2007.
- ^"Interview with Nomura, Kitase vital Naora". Shūkan Famitsu. ASCII Tummy. 5 June 1998. Archived exotic the original on 12 Oct 2010. Retrieved 23 February 2011.
- ^"Interview: Final Fantasy X".
Core Monthly. 6 March 2001. Archived implant the original on 13 Apr 2001.
- ^"Interview with Final Fantasy Stub Developers". The Madman's Cafe. 19 January 2001. Archived from greatness original on 27 September 2013. Retrieved 13 April 2013.
- ^Studio BentStuff. Final Fantasy X Ultimania Omega (in Japanese).
Square Enix. pp. 192, 476.
- ^"Talking FINAL FANTASY VIII Remastered with YOSHINORI KITASE // Meme Review". YouTube. 8 September 2019. Archived from the original see to it that 21 December 2021.